SUVAT Motion Calculator

Part 1 — Horizontal & vertical kinematics  •  Part 2 — Falling with air resistance

Part 1 — SUVAT Equations

Sign convention: downward = positive. Enter a negative initial velocity to throw the object upward — it will rise, stop in mid-air, then fall back down.
Time scale

Results

Live motion

Velocity & distance vs time

Velocity (left axis, m/s) Distance (right axis, m)

Part 2 — Falling Object with Air Resistance

Earth gravity fixed at 9.81 m/s². Drag model: F = ½·ρ·Cd·A·v² (ρ = air density).

Object shape (drag coefficient)

Time scale

Results

Live motion

Velocity vs time

Velocity with drag (m/s) Terminal velocity (dashed)